![]() ![]() Using the Classic Controller is the extra step to make it an authentic SNES experience. Gameplay is a mix of Contra III (checkpoint system most of the guns and overall stage structure and pace), Contra: Hard Corps (fast pace and some of the bosses) and the arcade games, especially Super Contra. The sound effects and music are unarguably some strong points of this game. In a similar effect, the Japanese title screen is very reminiscent of the MSX2 version of Contra. The remade music and menus are reminiscent of Arcade Super Contra and Contra Hard Corps, respectively. The foundation of Contra ReBirth evokes a strong arcade feel. Its core gameplay uses Contra III as a base and integrates elements from all of the early games in the series. Despite unrealistic expectations from players for a game as extensive as Contra 4, the essential Contra gameplay and camp are retained in this Wiiware release. Contra ReBirth is yet another throwback to the classic Contra experience.
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